

Instead, it remembers which items were expanded along the session as in previous versions of Clarisse. Object Picker no longer shows up with a collapsed hierarchy when reopened. (#9548)įixed a regression in the Linux and macOS launchers for Python2 and Python3 that was breaking project paths. Now Licman starts properly when double-clicking on licman.app.

(#11566)įixed a bug in macOS installer that caused licman.app to not run at all when double-clicking on it. (#11528)Įxporting a project as archive now works properly. (#11531)įixed a regression crash that happened when loading a project containing a locked Attribute Editor with an attribute name filter enabled. On Linux, fixed the missing shebang in the launcher scripts (clarisse, cnode, etc.). The lighting mode of Geometry lights is now set to Physical by default. Optimized sampling of non-textured Geometry lights and EIS, and improved the sampling quality of tessellated meshes and subdivision surfaces. (#11544)ĮIS now works with Ray Switch materials when an emissive material is connected to the GI attribute. It is now possible to apply tone mapping on color AOVs using the new attribute 'Affect Color AOVs'.(#11434)ĮIS now works when a Ray Switch texture node is connected to an emissive material. The contribution color, which can be textured, multiplies the illumination coming from the light at the shading point. It is now possible to control how a light contributes to shading points using the 'Contribution' attribute on any light.
